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   &#160;<span id="projectnumber">v3.0 (July 2012)</span>
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<a href="structai_mesh_key.html#pub-types">Public Types</a> &#124;
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<div class="title">aiMeshKey Struct Reference</div>  </div>
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<p>Binds a anim mesh to a specific point in time.  
 <a href="structai_mesh_key.html#details">More...</a></p>

<p><a href="structai_mesh_key-members.html">List of all members.</a></p>
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<tr class="heading"><td colspan="2"><h2><a name="pub-types"></a>
Public Types</h2></td></tr>
<tr class="memitem:a33a6e7a5290670ac93233fccf7f80bcb"><td class="memItemLeft" align="right" valign="top">typedef unsigned int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structai_mesh_key.html#a33a6e7a5290670ac93233fccf7f80bcb">elem_type</a></td></tr>
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Public Member Functions</h2></td></tr>
<tr class="memitem:a823dae28ae2b45c35a2e56ad04f23aee"><td class="memItemLeft" align="right" valign="top">&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structai_mesh_key.html#a823dae28ae2b45c35a2e56ad04f23aee">aiMeshKey</a> ()</td></tr>
<tr class="memitem:a7124aaa1cdfa525fe19d8a77b5554296"><td class="memItemLeft" align="right" valign="top">&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structai_mesh_key.html#a7124aaa1cdfa525fe19d8a77b5554296">aiMeshKey</a> (double time, const unsigned int value)</td></tr>
<tr class="memdesc:a7124aaa1cdfa525fe19d8a77b5554296"><td class="mdescLeft">&#160;</td><td class="mdescRight">Construction from a given time and key value.  <a href="structai_mesh_key.html#a7124aaa1cdfa525fe19d8a77b5554296"></a><br/></td></tr>
<tr class="memitem:addba41babcfbd7a8470bd33e9ee770ac"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structai_mesh_key.html#addba41babcfbd7a8470bd33e9ee770ac">operator!=</a> (const <a class="el" href="structai_mesh_key.html">aiMeshKey</a> &amp;o) const </td></tr>
<tr class="memitem:a3127669ab803ddf3eb358891d6601616"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structai_mesh_key.html#a3127669ab803ddf3eb358891d6601616">operator&lt;</a> (const <a class="el" href="structai_mesh_key.html">aiMeshKey</a> &amp;o) const </td></tr>
<tr class="memitem:a5e712d8671797fc074032e4c0fb0d12d"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structai_mesh_key.html#a5e712d8671797fc074032e4c0fb0d12d">operator==</a> (const <a class="el" href="structai_mesh_key.html">aiMeshKey</a> &amp;o) const </td></tr>
<tr class="memitem:aaf6feef7479a384287770fd34203c5e5"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structai_mesh_key.html#aaf6feef7479a384287770fd34203c5e5">operator&gt;</a> (const <a class="el" href="structai_mesh_key.html">aiMeshKey</a> &amp;o) const </td></tr>
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<tr class="heading"><td colspan="2"><h2><a name="pub-attribs"></a>
Public Attributes</h2></td></tr>
<tr class="memitem:a0814e4b14ed162295ba19331410a51ab"><td class="memItemLeft" align="right" valign="top">double&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structai_mesh_key.html#a0814e4b14ed162295ba19331410a51ab">mTime</a></td></tr>
<tr class="memdesc:a0814e4b14ed162295ba19331410a51ab"><td class="mdescLeft">&#160;</td><td class="mdescRight">The time of this key.  <a href="structai_mesh_key.html#a0814e4b14ed162295ba19331410a51ab"></a><br/></td></tr>
<tr class="memitem:abdd5914697609a9d876f63b6ca090a18"><td class="memItemLeft" align="right" valign="top">unsigned int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structai_mesh_key.html#abdd5914697609a9d876f63b6ca090a18">mValue</a></td></tr>
<tr class="memdesc:abdd5914697609a9d876f63b6ca090a18"><td class="mdescLeft">&#160;</td><td class="mdescRight">Index into the <a class="el" href="structai_mesh.html#aca67c5f067cb0d5735611805aadeb696" title="NOT CURRENTLY IN USE.">aiMesh::mAnimMeshes</a> array of the mesh coresponding to the <a class="el" href="structai_mesh_anim.html" title="Describes vertex-based animations for a single mesh or a group of meshes.">aiMeshAnim</a> hosting this key frame.  <a href="structai_mesh_key.html#abdd5914697609a9d876f63b6ca090a18"></a><br/></td></tr>
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<hr/><a name="details" id="details"></a><h2>Detailed Description</h2>
<div class="textblock"><p>Binds a anim mesh to a specific point in time. </p>
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          <td class="memname">typedef unsigned int <a class="el" href="structai_mesh_key.html#a33a6e7a5290670ac93233fccf7f80bcb">aiMeshKey::elem_type</a></td>
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<hr/><h2>Constructor &amp; Destructor Documentation</h2>
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          <td class="memname">aiMeshKey::aiMeshKey </td>
          <td>(</td>
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          <td class="memname">aiMeshKey::aiMeshKey </td>
          <td>(</td>
          <td class="paramtype">double&#160;</td>
          <td class="paramname"><em>time</em>, </td>
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          <td class="paramtype">const unsigned int&#160;</td>
          <td class="paramname"><em>value</em>&#160;</td>
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<p>Construction from a given time and key value. </p>

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<hr/><h2>Member Function Documentation</h2>
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          <td class="memname">bool aiMeshKey::operator!= </td>
          <td>(</td>
          <td class="paramtype">const <a class="el" href="structai_mesh_key.html">aiMeshKey</a> &amp;&#160;</td>
          <td class="paramname"><em>o</em></td><td>)</td>
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          <td class="memname">bool aiMeshKey::operator&lt; </td>
          <td>(</td>
          <td class="paramtype">const <a class="el" href="structai_mesh_key.html">aiMeshKey</a> &amp;&#160;</td>
          <td class="paramname"><em>o</em></td><td>)</td>
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          <td class="memname">bool aiMeshKey::operator== </td>
          <td>(</td>
          <td class="paramtype">const <a class="el" href="structai_mesh_key.html">aiMeshKey</a> &amp;&#160;</td>
          <td class="paramname"><em>o</em></td><td>)</td>
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          <td class="memname">bool aiMeshKey::operator&gt; </td>
          <td>(</td>
          <td class="paramtype">const <a class="el" href="structai_mesh_key.html">aiMeshKey</a> &amp;&#160;</td>
          <td class="paramname"><em>o</em></td><td>)</td>
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<hr/><h2>Member Data Documentation</h2>
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<p>The time of this key. </p>

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<p>Index into the <a class="el" href="structai_mesh.html#aca67c5f067cb0d5735611805aadeb696" title="NOT CURRENTLY IN USE.">aiMesh::mAnimMeshes</a> array of the mesh coresponding to the <a class="el" href="structai_mesh_anim.html" title="Describes vertex-based animations for a single mesh or a group of meshes.">aiMeshAnim</a> hosting this key frame. </p>
<p>The referenced anim mesh is evaluated according to the rules defined in the docs for <a class="el" href="structai_anim_mesh.html" title="NOT CURRENTLY IN USE.">aiAnimMesh</a>. </p>

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<hr/>The documentation for this struct was generated from the following file:<ul>
<li><a class="el" href="anim_8h.html">anim.h</a></li>
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